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Please note, GodSword OnLine has many game rules very out of the common
Feeling that will bring a completely different and general on-line game to you
Just because of this , hope that the player can read in detail first while entering the game
Could melt pleasant swordsman's world of the GodSsword even more
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General rule
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- A account has two roles only, the role could remove in an hour after created, if role's death needed waiting time to delete.
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The role can enter the server under the same group of groups freely , and can send information to give to other players of different servers of the same group of groups , friend's list can also show whether the friend of different servers reaches the standard grade , each account number has a warehouse, can put 50 articles at most, each role can open , and can be in common use in every server.
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Double click other players as mouse right key, look over that equips the time in state, other players will know that you will be looking him up and down (somebody will be looking you up and down), and other players should depend on one's own grade of technical ability to equip the probability shown while looking over other player's states.
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It will cause attribute influence to attack the bizarre entity or other players ...Player must well can consider first before attacking because attack this will influence one's own reputation and camp number value.
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The player can change one's own money into bank note , divided into bank note (1,000 ) , bank note (10,000 ) , bank note (50,000 ) , bank note (100,000 ), is it after the bank note , can deposit warehouse , let player's all role use to change into.
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Each personage has reputation value, help people's medical treatment, defeat bizarre entity ,etc. ...Will increase this number value slowly. Other player's increase popularity by a large margin that fight will follow. Personages will reduce popularity slightly when being knocked down. After personage's popularity reaches certain stage, he will become public personages , (go down town , fight , severely injured , death , marry ,etc.) at happenning great thinging, will spread instruct in words out to for all players to know through the towns and villages all over the country.
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Player role sit down and lie down slow to recover HP ST MP while being slow when usually; Must look for player's help with medical technical skills while needing urgent medical treatment.
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Fighting rule
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When knocked down role while fighting, will count and squirt 0 to 2 articles and some money arbitrarily , and deduct popularity slightly . But will not gush out the equipment come from.
(criminal will knock down and have probability that will gush out the equipment come from)
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The place where the person in every camp is lived again after knocking down is different , will get back to one's own camp base areas. If overthrown by the hostile camp entrance guard, will send to the other side's base area prison.
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The role will turn into a severely injured state and go back to the base area when hit the state deadlily (have 1/15 of the probability to die), this role will die should be and then knocked down in fighting in the severely injured state, the role is unable to use again . (during war, the player will have no state of injuring)
●Die forever●
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The role is attacked deadlily while hitting in fighting, 3% probability will be turned into the state of injuring. If being injured the state and being and then attacked deadlily and hit, 1/4 will turn into the medium-sized state of injuring. And then attacked deadlily and hit, 1/3 of the chances will be turned into a severely injured state. Knocked down in the severely injured state, it is sure to die . (during war, the player will not produce the state of injuring)
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The role will not resume HP , ST , MP when injured the state. And will slow down the speed of moving (look at the grade of injuring). The state will not disappear automatically. Need to accept other players to cure. It would make the condition of an injury more serious that the course cured may fail because the medical skill is not good .
(Curing and failing having very low probability in severely injured state may cause personage death . )
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Role will gush out on coming from carrying corresponding silver ticketting of quantity at the death. Though unable to take action, articles that can deal with other people and come from .
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Weapons , special skills , gunpowder ,etc. will send out or add attribute injury; Let roles receive various kinds of attribute injury
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Skill rule
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Fight skills to study with NPC mainly , other skills to study with every job NPC.
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The resource dose that each one skill accounts for is counted differently, it is not all skills that accounts for one dose. Main skills every meeting has been spent technical ability dose of 3 to 5, secondary skills will have spent 1 to 2 technical ability doses.
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Each role has 25 skill doses. It is unable to study other skills when already acted as dose and counted fullying. Each personage can form one's own original technical ability and assign France freely .
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The role is studying other subsidiary skills after needing to study basic skills; And must promote popularity and can just be studying more high skills after winning the title of job . Some high skills are studied after needing to finish the specific task. Must study specific skills first and can just be transfered to the duty in some jobs.
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The acrobatic skill technical ability of the daggers and swords , fists and hidden weapons, it will be unable to put to good use at time if will equip and pull down.
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Each skill can rise to Lv10 at most, but different job but study have more different upper limits. For example daggers and swords skills only the chivalrous person or the robber can study to the supreme grade , and the doctor or the book is born with can only learn to get five grades .
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Personages are divided into three kind in the camp, neutrality (name is green), the red camp (name is red), blue camp (name is blue). And the criminal (name is purple, grey , black)
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Green camp condition ︰It was the green camp of the neutrality that all roles were born.
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Blue camp condition︰The role looks for specific NPC to turn into a blue camp when being chosen to put into the camp after Lv10.
- Red camp condition︰The role looks for specific NPC to turn into a red camp when being chosen to put into the camp after Lv10.
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Crime condition :
Green camp role: Attack the green camp role , red camp role , blue camp role; It is for camp not green it uses to be auxiliary role by technical ability (for example: Medical treatment).
Blue camp role: Attack the blue camp role , blue camp bizarre entity , green camp role; Correctly it is red camp technical ability there is auxiliary without being used the role (for example: Medical treatment).
Red camp role: Attack the red camp role , red camp bizarre entity , green camp role; Correctly it is blue camp it is auxiliary without being used in the role technical ability (for example: Medical treatment).
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The crime can be divided into three kinds of grades :
Misdemeanor : Purple name, the entrance guard will not attack voluntarily, will reply some time later
Medium crime: Gray name, the blue camp entrance guard will attack voluntarily , will just return to normal after being be knocked down, the initiative bizarre entity in the blue camp will pursue and attack
Felony : Black name, the blue and red camp entrance guard will attack voluntarily, will just return to normal after being knocked down, the initiative bizarre entity in the blue camp will attack, equip on knocking down and having certain probability missing and coming from at time
So long as make the crime , Will be attacked by the others player role.
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The blue camp role revives after the general state is knocked down, will send to the blue camp base area ; The person enforced the law in the red camp will be put to overthrow into the red camp prison in the manor of the red camp.
- The red camp role revives after the general state is knocked down, will send to the red camp base area ; The person enforced the law in the blue camp will be put to overthrow into the blue camp prison in the manor of the blue camp.
- The green camp role will be given to the wild shop after knocking down.
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Every camp player reaches the standard grade for an hour each time (will send out the green small luminous point), can get the camp coin second one to the base area of the camp .
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Knock down the hostile camp player and can obtain the camp and fight one merit during war, and or have double popularity and experience value.
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The above camp Lv1 one role,it can use by camp broadcast (talk in the front of in addition, and mark), it must cost 500 to use once.
- Have already joined the role in the camp, can buy several kinds of gunpowder to throw with the camp coin .
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Close friend's list holds 20 people at most (can play and eliminate ).
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Can see close friend list role reach the standard grade , even if different servers even may know . And anyone who can convey ciphers for different servers .
- The list can join ten people at most to form a team (can expell ). If team leader has relevant technical ability , can increase and obtain experience value extraly in the whole team
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Can open experience value to divide equally when form a team and fight (popularity can be divided equally equally too with the good and evil degree), articles can be opened and counted and assigned automatically arbitrarily to all team members too.
(form a team team member grade is it differ by 20 to need , can open experience value divide equally and select just)
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Can increase the getting rate of treasure after killing the green camp bizarre entity to do exercises in gymnastics while forming a team; Every team have one more members, the getting rate of the treasure increases by 10%, reach 200% at most (there will be this addition unless open the props and distribute the function automatically in the team )
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The player can establish the faction , and can upload the special-purpose door and send the totem .
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Marriage rule
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No matter male role or women role, can look for five opposite sexes as one's own marriage target at most. Establish one's own family .
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You can know whether the other side is on-line having and grade state ,etc. . You get married at time again, other people on the marriage list will know too.
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While getting married , the system will collect 5,000 kilograms of expenses with the player proposing getting married, insufficient in amount of money is unable to get married.
- Once you agree with the proposing of the other side, you will join the other side's family . It is unable to propose the marriage request for other people again.
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Please note! Can not divorce forever after getting married. Even if the other side's death is unable to remove the marriage equally.
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The Five Great Equipments
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Have four special weapons and a special armour in game world, known as five great equipments.
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The great equipment is the unable business transaction and puts the warehouse ; And role that have drop on the ground automatically when the taking off machine; Will not be with role's taking off machine.
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The great equipment will be put on special bizarre entity when the server is started, disappear in server shut-down .
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The great equipment in the blue camp is put on special bizarre entity in the red camp; The great equipment in the red camp is put on special bizarre entity in the blue camp; Other three are distributed on green special bizarre entity of camp.
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The rule of the fight regional
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The new role was born in the area
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The area where the role emerges is the new role district at the beginning ,Include: The wild shop (the new role district of neutrality ) of willow, water lotus mountain villa (blue camp training area), the old temple of moon (red camp training area); These three maps .
The new role's borning area can not attack each other.
Wild shop of willow is the recycled place after the green camp is knocked down.
Blue camp area
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Affiliated area of the blue camp : Capital 。Subsidiary map around: The village , the capital canal.
Can't attack each other usually in this three areas , but will attack each other open in wartime in the camp. Here is the blue camp feudal lord site too.
The last base area of the blue camp: God Sword mountain villa. Here whether blue camp role knock down into some regeneration after too, here can not attack each other.
Red camp area
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Base area of the red camp: Nameless mountain fastness. Subsidiary map around: Nameless wasteland , dragon's hanger-on's inn.
Can't attack each other usually in this three areas , but will attack each other open in wartime in the camp. Here is the blue camp feudal lord site too.
The last base area of the red camp: Ronin's city. Some of regeneration after falling down to the ground red camp roles too, here can not attack each other.
special maps
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Bank and black market: Can't attack each other usually , but will be attacking cities and fighting freely open in wartime.
Public house : Can't attack each other usually , but will be attacking cities and fighting freely open in wartime.
The constant change tower, the danger spot : Do exercises in gymnastics in the field large-scaly in order to forbid the PK area in two these.
PvP area
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Except above-mentioned maps, other map PvP district, every map have special resource result and strategic topography, and have a lot of entrances and exits.
And only the bizarre entity of PvP district will carry the high value treasure.

- The criminal will be attacked by anyone in any map.
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Fix beginning after 33 hours after the server is started in fight of the camps; Yu Hong and blue feudal lord of either party of camp are finished after knocking down (finish automatically or 2 hours later).
During the fight of the camp, the red camp is with will fight to fight the main city of the camp and peripheral area bluly freely open. And present the feudal lords of both sides and escort.
The feudal lord will carry the tax revenue of shops of emperorship and this city. (will carry the treasure case to escort)
The beginning and over of the war of the camps, will all notify players by broadcasting the way.
During the war of the camps, the role will not be injured the state .
During the war of the camps , knock down the hostile camp player , can get medals , and obtained double popularity and experience value.
During the war of the camp, the bizarre entity of red camp and blue camp will launch fighting each other.
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Rule that articles formate
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- Some tool articles can be opened and formated forms, can formate out new articles after putting material articles, and the tool will disappear .
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Relative technical ability that Chengdu need jointly of every kind of article; Formating the food needs cooking; It needs pharmacy to formate the medicines; Formate poison need poisonous substance study,etc. .....
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Formate various kinds of material forms needed, can obtain and explain the file after overthrowing the bizarre entity in the game .
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Poison pot is it formate tool , double click poison put one fly to dartlike weapon can should fly to dartlike weapon become malicious to mark after the pot to make, it can make the other side receive 1-10 grades that it is marked that poisonous poisonous and wounded, the never poisonously replying of higher grade, and will be poisonous till the other side falls down to the ground and lies prone or obtains and solves medicines.
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Craftsman mallet props can attack that addition equip with the strength of defending, so long as is formating after opening and formating forms and putting the same equipment after doubling click, the so-called treasure of washing that that is to say.
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Addition equip ability need skill any , but every success rate of grade different and failed consequence different too.
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The player can offer the street peddler in order to sell articles by oneself , but must possess relevant skill .
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