●唯美水墨山水图●刀剑光影新质感●诠释武侠力与美-神剑

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medicine
passive
Helps you perform more effective healing and poison-curing.
pharmacy
passive
Increases the chance you successfully combine the herbs.
toxicology
passive
Increases the damage and duration of posion takes effect on others, and grants you more chance of successfully making poison.
jing mai skill
passive
Increases the success rate of making a hit to enermy's vital point.
anatomy
passive
Extends the duration of the effect done by Vital-Attack skill.
medical
initiative
Heal your targets, recover their hitpoints.
treatment
initiative
Cure and recover target's physical condition.
(Unavailable to self)
However, skill failure will contrarily injures your target. Moreover, results in death.
acupuncture
initiative
Hastens your regenerate rate of both stamina and energy for a long time.
pharmacy
passive
Basic knowledge of making medicine.
It also increases the chance you could successfully make medicine.
found drug
passive
You could successfully discover and identify herb.
This skill produces more drop rate of rare herb after you vanquishing a plant-like creature.
making poison
passive
Basic knowledge of making poison of any kind.
It also increases the chance you could successfully make poison.
detoxify
passive
Basic knowledge of making any kind of antidote.
It also increases the chance you could successfully make antidote.
Hit vital point
initiative
Attack your foe's vital point, paralyzing them for a while.
Untie Hit vital point
initiative
Fastly recover yourself when your vital point is been hit.
shift vital point
initiative
Manipulate your muscle tissue, seal your vital points from being attacked.
 
 


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